Tag Archives: Gamming

OUYA Game Console

OUYA Dev Consoles ship

OUYA Developer consoles begin shipping and the SDK is released. OUYA is a $99 game console built on Android.

We just licked the stamps and waved a fond farewell to 1,200 OUYA Developer Consoles. These are the early versions of OUYA that developers will use to start making games. They’re on their way to developers around the globe – by land, air and sea. OK, only by air — we want you to get them quick. Devs, expect them on your doorstep within the next few days.

via It’s Open Season! OUYA.

The Boxed Mono of Doom

Few important announcements today in the Open Source world. I’m pretty exited by all of them and feel like I need to start doing more code for fun and not just code for work.

First, Zenimax the company that acquired id Software will be releasing the source-code for Doom 3 later on this year. Should start getting some cool games based on the Doom 3 engine soon after the code release.

Next, Xamarin (the company which is now developing Mono) has released Mono 2.10.3 which makes it the first official release of Mono under Xamarin. This release includes support for MacOS X Lion (Mono and Gtk+). There is also a MonoMac add-in for MonoDevelop update which fixes Lion issues.

Finally, Dotan J. Nahum (jondot on GitHub) has released packs an open source implementation of BoxJS, BoxCSS and Boxresizer. All of which are mountable as Rack apps inside Rails or as stand-alone apps. It is also fully compatible with Heroku.

If you’re a developer (especially an FOSS developer) you now have a few new toys to play with.

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